How to transfer mc downloaded files to gamt
Upon digging, I believe that the reason for this is because the way that the game's playerdata saved his player had something to do with him being the host. Now, since I'm the host, it must be assigning me the player with the previous host attributes.
I have not yet logged him Player A in while I Player B am hosting on the desktop, but I assume he would have my credentials? Also, another player, who was on the server last night while Player A was hosting, logged in while I started hosting, and her character was the same; she had the same items, was in the same location as last night, etc. Why am I logged in as the previous host, Player A , but it seems everyone else has their correct credentials?
Is there a way I can change this so that I'm logged in as Player B while hosting? Each player has their own file in a world's playerdata folder, named by their UUIDs:. Note: If it's an older world there may also be a players folder with similar files.
Ignore this, it is obsolete and does nothing. In addition to this storage location, on singleplayer, the player's data is stored in level. This file contains other data, and you need to use the editor NBTExplorer in order to view contents and manage the data:. On singleplayer this default "Player" version takes precedence. If it exists, it will always be used first, and it doesn't care who the user is, so long as it's singleplayer.
Both of these locations are saved to with your current in-game data. This means that you can play a world on singleplayer with one account, then give it to a friend or upload it to a site for other people to continue where you left off still on singleplayer , it will use the Player file rather than the one specific to your UUID. Moving the associated app data from one phone to another depends on the game and the app itself. Some may not store data at all, which means you need to re-download them from the Play Store.
Installing a game on another phone is a simple process, but it may not maintain the game progression. That depends on the game and operating system.
Open that folder, and follow steps after A and B in Step 1. Go to My Computer or Computer. Find the OS, Drive C: and click on it. Find the folder "Users" and click on that. Next, find your Username and click it. Look for a hidden folder named "appdata". Hint: Hidden folders are partially see-through. Once you're in appdata, select "Roaming", then ". You'll need to grab two things.
You can find the number for the game in question by searching for the game on Steam and looking at the URL. So as an example, Hunt: Showdown is game number The other thing you need is the game files, which are in the Common subfolder. Usually this is pretty easy to figure out—again, Hunt: Showdown's folder is simply called "Hunt Showdown". Copy both the ACF file and the game folder to the appropriate Steam folder on a different PC and when you next start Steam, you'll find the new game listed.
You can use the same process to back up a game's files, rather than trying to use Steam's built-in backup functionality. That's mostly because there's no separate ACF file to worry about. I do this over a Gigabit Ethernet connection, which is still pretty slow if you're looking at moving GB of data typically about 15 minutes.
Technically the folder can be placed anywhere on the new PC—or even a network drive, though if you're not using 10GbE I wouldn't do that. Start up GOG Galaxy, go to your library, and click on the appropriate game. Once finished, start Uplay on the other PC, click on the appropriate game icon in your library, and below the big blue "Download" button you should see a link that says "Locate installed game. Find the game folder it can be anywhere, though the default is the same as the Battle.
Next to the big, blue Install button is a text link that says "Already installed? Locate the game. Whether you've used the default location or changed it to some other folder, that folder on the new PC is where you need to copy the game folder. Once the file transfer is complete, however, you still need to click the orange "Download" button—if everything was done properly, rather than downloading the files, Origin will verify the files and install the game. It's a bit less obvious but overall relatively painless.
Bethesda Launcher: The process is nearly identical to that of Origin. Start the Bethesda Launcher client, click on the game, and then click on the "Download" button.
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